Return of the Obra Dinn Wiki
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Return of the Obra Dinn Wiki
Deck

The deck of the Obra Dinn, off the coast of Falmouth in 1807.

The Obra Dinn was an East Indiaman (a type of trade ship) owned by the Honorable East India Company in service from 1796 to 1802. She provides the main location of the game.

Story and fate[]

The Obra Dinn was built as a three-masted, full-rigged ship in 1796 in London. Her weight was 800 tons with a draught of 18 feet. She had three decks and could carry 16 guns (eight per broadside) on her gun deck. Her standard crew complement was of 51 hands (86 in the poster used for the alpha), and she was placed under the command of Captain Robert Witterel.

In 1802, she departed from London for her final voyage to the Orient with a full crew and nine passengers. The ship added cargo in Falmouth.[1] After leaving England, she failed to reach her first rendezvous at the Cape of Good Hope and was declared lost. Five years later, she drifted into the harbour of Falmouth, almost intact, but there were no survivors aboard.[2] Shortly after The Honourable East India Company chief inspector had completed their investigation on the ship, she sank in a storm off Falmouth.[3] No cargo could be salvaged.

Crew[]

Full crew list during her last voyage

Layout[]

The Obra Dinn has four levels: the main deck, the gun deck, the orlop deck, and the cargo hold.

Main deck[]

Main Deck-0

Deck plan of the main deck

The main deck is the uppermost deck, containing the Captain's Quarters, the passenger cabins, and housing the helm of the ship.

Remnants of the Obra Dinn's last voyage include:

Gun deck[]

Gun Deck

Deck plan of the gun deck

The gun deck is directly below the main deck, containing cabins for the mates, the bosun, the bosunmate, the stewards and the midshipmen. There are nine cannons on port side, including one in the bosunmate's cabin, and seven cannons on starboard side. Hammocks for the topmen and other crew lie above the cannons and there are tables between the cannons. There's a communal area at the back of the gun deck with a toilet. The rope connected to the helm extends through the gun deck and into the orlop deck where the steering tiller is located.

Remnants of the Obra Dinn's last voyage include:

Orlop deck[]

Orlop Deck

Deck plan of the orlop deck

The orlop deck is directly below the gun deck. It is mostly used for keeping animals and for storage, as there are crates, chests, and barrels everywhere. Pigs[4] and goats[5] were kept in cages while chickens[4] roamed free, and a cow was kept in a pen[4]. The purser runs an items store for the crew from the Purser's Office. Sick people are taken to the surgery and treated. There are beds for passengers and any remaining crew. The Gunner's Store contains swords, guns, and bags of gunpowder[6]. The Carpenter's Shop has a workbench, tools, and wood. It can be accessed from the starboard walk, opposite which is the port walk. The steering tiller is at the back of the orlop deck.

Remnants of the Obra Dinn's last voyage include:

Cargo hold[]

Cargo Hold

Deck plan of the cargo hold

The cargo hold is the bottom-most deck, and it is purely used for storage. Barrels, crates, and cloth are abundant but the captain's and passengers' cargo is also stored here. The lazarette can be used to store aquatic creatures.[7]

Remnants of the Obra Dinn's last voyage include:

The lazarette can be accessed using the game's (normally hidden) debug menu. In the version of the ship explored by the Chief Inspector, the lazarette contains the Formossan chest, empty of its unknown liquid contents, and a handful of mermaid spikes embedded in the wall. As this part of the 3D model is not meant to be accessed by the player, the corpses of Martin Perrott nor Fillip Dahl are not present even though the events of Bargain would imply that their bodies must remain locked within the lazarette.

The inside of a locked room on a ship. The foreground contains an ornate chest of heavy design with the top open to show it devoid of contents. On the right there are three hatches into water filled compartments, the nearest of which is open. The left shows a wall with several spikes embedded in it.

An image of the lazarette in the "present day" version of the ship, obtained using debug and noclip.


Trivia[]

  • The Memento Mortem's ability to relive death scenes allows for some firmly closed doors on the present-day Obra Dinn to be re-opened, so long as a door is seen as open in a memory. This same power can also re-light extinguished lamps.
  • It is unknown how or when the doors of the Captain's Quarters were firmly closed and locked, as the Captain was the last person left alive on the ship, and the doors were left wide open when he died.

References[]

  1. Stated by Lucas Pope (the developer) on Steam forums
  2. Stated in a letter when starting a new game.
  3. The final insurance assessment book mentions that the ship sank in Falmouth.
  4. 4.0 4.1 4.2 A Bitter Cold, part 3
  5. Murder, part 2
  6. In The Doom, part 5, Peter Milroy can be seen with a bag from the Gunner's Store. In The Doom, part 6, Thomas Lanke tells Peter to throw the powder.
  7. Shown in chapter 8, Bargain, when mermaids are kept there.
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