Version history

This page contains patch notes of the game. The latest preview build is only available on Steam and needs to be enabled separately.

1.1.110 (default, preview)

 * Updated Korean localization (new font, translation fixes, better word-wrap).
 * Updated Simplified Chinese localization (fixed 被刀杀死 and 被剑杀死 verbs).
 * Added "strangled" as valid fate for two unfortunate crew members.
 * Added checkpoint saves to help recover progress after a crash.

1.1.108

 * Added Traditional Chinese, Simplified Chinese, and Korean localizations.
 * Added frame sync and log command line options.
 * Fixed a few minor scene geometry errors.
 * Fixed a case where the ghost trail could get stuck inside an invisible box.
 * Fixed incorrect mouse clamping logic again.
 * Fixed a few typos in the game text.
 * Fixed 50Hz/60Hz physics/rendering mismatch. (Thanks @bfod and @phort99)

1.0.96

 * macOS: Remove Metal API support to prevent preloaded shaders crash.
 * Use the name "CopiedOver" when backing up copied-over saves.

1.0.95

 * macOS: Use automatic API selection (Metal/OpenGL).
 * macOS: Set bundle version correctly.
 * Localization updates.

1.0.93

 * Fix for stuttering mouse input.
 * Fix for mouse remaining locked after ALT-TAB.
 * Allow W/S for scrolling up/down in book map & sketch.
 * Show "?" on map for unlocked but unvisited corpses.
 * Add some additional fate variations for a few deaths.

1.0.92

 * Fix soft-lock issue when exiting/crashing in The Calling chapter.
 * Fix rewind bug in Bargain chapter.
 * Fix sketch not hiding to show fates-correct animation.
 * Fix unresponsive fate editor after changing face from manifest.
 * Change left/right to jump up/down manifest by 10 entries.
 * Don't show page turn glyphs on first/last page of book.
 * Remove "?" from manifest fate editor.
 * Fix UI appearing in 3D scene in some flashbacks.

1.0.91

 * Fix mouse sensitivity issues.
 * Add story details to The Calling & Murder chapters.
 * Fix top-deck pocketwatch triggering from cabin below.
 * Select system language on first boot.
 * Add slight auto-run: Increase walk speed after a few seconds of continuous movement.
 * Add some additional fate variations for a few deaths.
 * Brighten some skeletal remains on the ship.
 * Move deleted saves to a "Backup" subfolder.
 * Optional logging with system information.
 * Localization updates.

1.0.89

 * Fix falling through various parts of the ship when transitioning states.
 * Fix nonfunctional left mouse button for some systems.
 * Fix pause menu "View Controls" popup getting stuck.
 * Book tutorials: Don't skip when moving the mouse.
 * Disable log file to fix some performance hitches.
 * Fix pocketwatch hands popping when returning from flashback.
 * Small localizations tweaks.

1.0.86

 * Initial release